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Draw sketches using a sheet of circles.
There are no right or wrong answers.
“Design thinkers” use this exercise to build problem-solving skills.
This activity will help us to brainstorm ideas!
Read more about the original "30 Circles Exercise" developed by IDEO.
A must read for any student learning about design thinking!
Visit www.creativeconfidence.com to learn more about the design thinking approaches that inform the circle game.
🔴 great for families
🟢 design thinking
🟣 art and humanities
The Circle Game is an engaging opening icebreaker and get-to-know-you activity for medium and large groups, especially when the participants are from different age groups or grade levels. The activity can be completed individually or as a warm-up for small group settings or team meetings.
There are two versions of the activity: 12-Circle and 15-Circle.
12-Circle Version: In this activity based on the original "30 circles exercise," there are 12 circles for participants to complete. The 12-Circle Activity is great for participants with smaller hands, and the circles are larger to accommodate the use of crayons and markers.
15-Circle Version: In this activity, there are half as many as the original "30 circles exercise" with 15 circles for participants to complete. This version is great for working with larger groups so that plenty of time can be given to debriefing the exercise and sharing/showing the designs created using the 15 circles.
Activity Lengths:
Preparation and Materials:
Instructions:
Recommended Settings:
Appropriate for Virtual Learning? Yes
Educational Benefits: Creativity, Problem-Solving, Communication
Keywords: Art, Design Thinking, Drawing, Flow, Game, Icebreaker, Warm-Ups
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